Seven Signs

December 22 2023

This material provides information on the update. All of following changers is available on our project, but it will be introduced in stages, harmoniously fitting into the concept. At same time, additional changes are possible.

 

Archers

 

  Skill Description
Legendary Archer Added effect: PvE damage +5%
True Aim

Shock Atk. Rate removed

Hold Atk. Rate added

Dexterous Body

When enchanted, DEX value range is reduced:

 

Enchant Value +2: 

65–75 → 60–70 

75–85 → 70–80

 

Enchant Value +3: 

65–75 → 55–65 

75–85 → 65–75

 

Hold/ Fear Atk. Rate added.

Removed effect: "When using the Stun Shot and Mental Panic Shot skills, there is a 50% chance that a skill that increases attack rate and power will be activated."

"Received P. Skill Critical Rate -5%" and "received P. Skill Critical Damage -5%" effects are replaced by "received Skill Critical Rate -5%" and "received Skill Critical Damage -5%"

Thorn Shot

Speed Reduction has been changed from -30% to -40

The skill max level: 3 → 8

Ultimate Evasion

Added M. Evasion and M. Skill Evasion effects:

Lv. 1: M. Evasion +20 and M. Skill Evasion +15 

Lv. 2: M. Evasion +25 and M. Skill Evasion +20 

Lv. 3: M. Evasion +25 and M. Skill Evasion +20 

Stun Shot The skill is removed
Lethal Shot

Removed Shield Defense Ignore

Defense Ignore effect is changed from 5% to 10%

Hamstring Shot

Trigger rate increased

Increased power: 1973 → 10,500

Decrease MP Consumption: 95 → 70

Duration decreased: 30 sec. → 10 sec.

Speed Reduction changed from -30% to -30

Archer's Armor Mastery

When using light armor, P. Def. is increased. 

Lv. 1: 137 → 150

Lv. 13: 246 → 550

 

Received P. Critical Rate effect replaced by All received Critical Rate effect.

Lv. 1: -25% → -10%

Lv. 13: -35% → -18%

 

Skill Power effect added: 

Lv. 1: +1%

Lv. 13: +6%

 

Skill max level: 13 → 18

 

Added effect: Max HP:

Lv. 11: +250

Lv. 12: +500

Lv. 13: +750

Lv. 14: +1000

Lv. 15: +1250

Lv. 16: +1500

Lv. 17: +1750

Lv. 18: +2000

Spirit of Sagittarius Renamed to Archer Spirit.
Double Shot The number of attacks is increased from 1 to 2
Spiral Shot ★★★

<A new common anomaly skill, that affects the area>

 

Shoots an arrow imbued with strong wind energy.

Attacks the target with 6600 power

 

Ignores 5% of the target's defense

Critical

 

Pulls nearby enemies to the target

 

Applies Gust to the target

 

If Fire (Flame Arrow Rain) is active the following effect is applied: Flame Gust (damage over time)

 

If Moisture (Water Arrow Rain) is active the following effect is applied: Water Dust (damage over time)

 

If Flurry (Storm Arrow Rain) is active the following effect is applied: Storm (damage over time)

Binding Shot ★★

<New anomaly skill applied to a single target>

 

Shoots an arrow that binds the enemy

Attacks the enemy with 11,000 power

 

Ignores 10% of the target's defense

Critical

 

For 5 sec., inflicts Hold on the target

Triple Shot ★

Shoots 3 arrows one by one

Makes 3 attacks. Power 3480

Critical

Holding Shot 

<New anomaly skill applied to a single target>

 

Shoots an arrow that binds the enemy

Attacks the enemy with 10,500 power

For 5 sec., inflicts Hold on the target

Critical

 

Replaces the Death Sting skill

Vortex Shot

Shoots a spinning arrow at a single target

Attack the target and nearby enemies. Power 916

Critical

 

Replaces the Burst Shot Fatal Counter skills

 

 Sagittarius

  Skill Description
Pain of Sagittarius

Replaced by  Battle Senses skill at Lv. 8

Lv. 1-7: the skill is removed

Legendary Archer: Master ★★★★

Upgraded Legendary Archer skill

Transforms into a legendary archer

 

<Transformation effect>

P. Atk. +2000

P. Atk. +25%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

Max HP +10%

Melee Weapon Resistance +10%

Pull Atk. Rate +20%

PvE damage +10%

 

<Race special effects>

Sagittarius: P. Skill Power +2%

 

Legendary Shot can be used while transformed

 

<Skill Upgrading>

Lethal Shot → Legendary Lethal Shot

Legendary Shot

<Skill with fixed cooldown>

Note!
Available only while transformed into Legendary Archer: Master

 

Shoots an arrow imbued with the legendary power
Attacks the target. Power 15,000

 

Ignores 15% of the target's defense
Critical

 

Applies Sniping Focus

 

Sniping Focus effect
Duration: 13 sec.

 

Base effect
P. Skill Power +10%
Max HP -30%

 

Additional attack effect
Arrow Focus
When using attack skills, triggers 1 additional attack

 

Special effects
Nocks 5 special arrows
When using attack skills, consumes 1 special arrow
Special arrows increase attack accuracy

Target Lock ★★★

<Skill with fixed cooldown>

 

Activates the single-target aiming mode
Cannot be used when Ultimate Evasion is active

 

<Base effect>
When using a bow, P. Atk. +10%
Received damage +30%
Attack range +300
Skill range +300
Speed +30

 

<Special effects>
Changes the following skills making them single-target:

 

Spiral Shot → Spiral Piercing
Vortex Shot → Vortex Piercing
Incendiary Shot → Incendiary Piercing
Arrow Rain → Piercing
Flame Arrow Rain → Flame Piercing

Flame Arrow Rain ★★★

Shoots an arrow imbued with fire power that deals damage to the target and nearby enemies

Attacks the enemy with 12,800 power

 

Applies Arrow Break to the target

 

Arrow Break

Duration: 10 sec.

 

P. Atk. -10%

M. Atk. -10%

P. Def. -10%

M. Def. -10%

 

Ignores 10% of the target's defense

Critical

 

Applies Fire to the target

 

If Gust (Spiral Shot) is active the following effect is applied: Flame Gust (damage over time)

 

If Ignite (Incendiary Shot) is active the following effect is applied: Burning Flames (damage depends on P. Atk.)

 

Replaces the Arrow Rain skill

Incendiary Shot ★★

Shoots an arrow imbued with fire energy that deals damage to the target and nearby enemies

Attacks the enemy with 8800 power

 

Ignores 5% of the target's defense

Critical

 

Applies Ignite to the target

 

If Fire (Flame Arrow Rain) is active the following effect is applied: Burning Flames (damage depends on P. Atk.)

 

If Flame Gust (Spiral Shot + Flame Arrow Rain) is active the following effect is applied: Explosion (damage depends on P. Atk.)

Battle Senses ★

On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot: Recovers 30 MP

Trigger cooldown: 10 sec.

 

Replaces the Pain of Sagittarius skill

Arrow Rain  

Showers enemies with arrows

 

Attacks the target and nearby enemies. Power 8500

 

Ignores 5% of the target's defense

Critical

 

Replaces the Flame Hawk skill

 

 Moonlight Sentinel

  Skill Description
Legendary Archer: Master ★★★★

Upgraded Legendary Archer skill

Transforms into a legendary archer

 

<Transformation effect>

P. Atk. +2000

P. Atk. +25%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

Max HP +10%

Melee Weapon Resistance +10%

Pull Atk. Rate +20%

PvE damage +10%

 

<Race special effects>

Moonlight Sentinel: P. Skill Critical Damage +20

 

Legendary Shot can be used while transformed

 

<Skill Upgrading>

Lethal Shot → Legendary Lethal Shot

Legendary Shot

<Skill with fixed cooldown>

 

Note!
Available only while transformed into Legendary Archer: Master

 

Shoots an arrow imbued with the legendary power
Attacks the target. Power 15,000

 

Ignores 15% of the target's defense
Critical

 

Applies Moonlight Hurricane

 

Moonlight Hurricane effect
Duration: 5 sec.

 

Base effect
P. Skill Power +10%
Max HP -30%

 

Additional attack effect
Moonlight Arrow
When using attack skills, triggers 1 additional attack

 

Special effects
While the moon is full:
For 5 sec., increases Moonlight Arrow's critical rate

Target Lock ★★★

<Skill with fixed cooldown>

 

Activates the single-target aiming mode
Cannot be used when Ultimate Evasion is active

 

<Base effect>
When using a bow, P. Atk. +10%
Received damage +30%
Attack range +300
Skill range +300
Speed +20

 

<Special effects>
Changes the following skills making them single-target:

 

Spiral Shot → Spiral Piercing
Vortex Shot → Vortex Piercing
Freezing Shot → Freezing Piercing
Light Arrow Rain → Light Piercing
Water Arrow Rain → Water Piercing

Water Arrow Rain ★★★

Shoots an arrow imbued with water power that deals damage to the target and nearby enemies

Attacks the enemy with 12,800 power

 

Applies Arrow Break to the target

 

Arrow Break

Duration: 10 sec.

 

P. Atk. -10%

M. Atk. -10%

P. Def. -10%

M. Def. -10%

 

Ignores 10% of the target's defense

Critical

 

Applies Moisture to the target.

 

If Gust (Spiral Shot) is active the following effect is applied: Water Dust (damage over time)

 

If Icy Air (Freezing Shot) is active the following effect is applied: Cold Wave (damage depends on P. Atk.)

 

Replaces the Arrow Shower skill

Freezing Shot ★★

Shoots an arrow imbued with cold energy that deals damage to the target and nearby enemies

Attacks the enemy with 8800 power

 

Ignores 5% of the target's defense

Critical

 

Applies Icy Air to the target

 

f Moisture (Water Arrow Rain) is active the following effect is applied: Cold Wave (damage depends on P. Atk.)

 

If Water Dust (Spiral Shot + Water Arrow Rain) is active the following effect is applied: Snow Storm (damage depends on P. Atk.)

Elven Senses ★

On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot: Recovers 30 MP

Trigger cooldown: 10 sec

 

Replaces the Esprit skill

Light Arrow Rain 

Showers enemies with dark arrows

 

Attacks the target and nearby enemies. Power 8500

 

Ignores 5% of the target's defense

Critical

 

Replaces the Arrow Rain skill

 

 Ghost Sentinel

  Skill Description
Legendary Archer: Master ★★★★

Upgraded Legendary Archer skill

Transforms into a legendary archer

 

<Transformation effect>

P. Atk. +2000

P. Atk. +25%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

Max HP +10%

Melee Weapon Resistance +10%

Pull Atk. Rate +20%

PvE damage +10%

 

<Race special effects>

Ghost Sentinel: received P. Skill Critical Rate -2%

 

Legendary Shot can be used while transformed

 

<Skill Upgrading>

Lethal Shot → Legendary Lethal Shot

Legendary Shot

<Skill with fixed cooldown>

 

Note!
Available only while transformed into Legendary Archer: Master

 

Shoots an arrow imbued with the legendary power
Attacks the target. Power 15,000

 

Ignores 15% of the target's defense
Critical

 

Applies Fatal Bow

 

Fatal Bow effect
Duration: 10 sec.

 

Base effect
P. Skill Power +10%
Max HP -30%

 

Additional attack effect
Fatal Break
When using attack skills, triggers 1 additional attack

 

Special effects
When using attack skills, ignores the target's barrier effects and received damage limit

Target Lock ★★★

<Skill with fixed cooldown>

 

Activates the single-target aiming mode
Cannot be used when Ultimate Evasion is active

 

<Base effect>
When using a bow, P. Atk. +10%
Received damage +30%
Attack range +500
Skill range +500
Speed +20

 

<Special effects>
Changes the following skills making them single-target:

 

Spiral Shot → Spiral Piercing
Vortex Shot → Vortex Piercing
Wind Shot → Wind Piercing
Dark Arrow Rain → Dark Piercing
Storm Arrow Rain → Storm Piercing

Storm Arrow Rain ★★★

Shoots an arrow imbued with storm power that deals damage to the target and nearby enemies

Attacks the enemy with 12,800 power

 

Applies Arrow Break to the target

 

Arrow Break

Duration: 10 sec.

 

P. Atk. -10%

M. Atk. -10%

P. Def. -10%

M. Def. -10%

 

Ignores 10% of the target's defense

Critical

 

Applies Flurry to the target

 

If Gust (Spiral Shot) is active the following effect is applied: Storm (damage over time)

 

If Breeze (Wind Shot) is active the following effect is applied: Tearing Wind (damage depends on P. Atk.)

 

Replaces the Piercing Arrow skill

Wind Shot ★★

Shoots an arrow imbued with wind energy that deals damage to the target and nearby enemies

Attacks the enemy with 8800 power

 

Ignores 5% of the target's defense

Critical

 

Applies Breeze to the target

 

If Flurry (Storm Arrow Rain) is active the following effect is applied: Tearing Wind (damage depends on P. Atk.)

 

If Storm (Spiral Shot + Storm Arrow Rain) is active the following effect is applied: Strong Typhoon (damage depends on P. Atk.)

Dark Elven Senses ★

On a critical attack and using Double Shot/ Triple Shot/ Lethal Shot: Recovers 30 MP

Trigger cooldown: 10 sec.

 

Replaces the Dark Sense skill

Dark Arrow Rain 

Showers enemies with dark arrows

 

Attacks the target and nearby enemies. Power 8500

 

Ignores 5% of the target's defense

Critical

 

Replaces the Ghost Piercing skill


 

Duelist

 

  Skill Description
Challenger

New effects added: 

P. Skill Power +15%

Imprisonment Atk. Rate +10%

Atk. Spd. +20%

Speed +10

Blade Wave - Challenger

Attacks twice. Power 3874

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

P. Def. -30% for 10 sec.

PvP: attacks up to 9 targets

PvE: attacks up to 9 targets

The fewer enemies are in the skill area, the higher the skill power

Cooldown: 30 sec.

Triple Slash - Challenger

Attacks the enemy with 1703 power

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

Range: 150

Cooldown: 1 sec.

Slashing Blades

Attacks the enemy with 3772 power

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

PvP: attacks up to 5 targets

PvE: attacks up to 5 targets

​Cooldown: 5 sec.

Blade Wave

Attacks enemies with 3874 power

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

P. Def. -30% for 10 sec.

PvP: attacks up to 7 targets

PvE: attacks up to 7 targets

The fewer enemies are in the skill area, the higher the skill power

Blade Spirit Lv. 2 Renamed to Blade Spirit
Blade Throw

Max level increased: 7 → 9

 

Replaces the  Power Crash skill

Triple Slash

Attacks the enemy with 1481 power

Ignores Shield Defense

Ignores 10% of the target's defense

Critical

Range: 150

Cooldown: 1 sec.

Dual Sword Mastery

Makes you more skillful with dual swords

When using dual swords:

P. Atk. +200

Atk. Spd. +20

PvE damage +5%

 

Replaces the  Detect Weakness skill

Dual Weapon Defense

P. Skill Evasion +15%

M. Skill Evasion +15%

Challenger: Master ★★★★

Upgraded Challenger skill

<Skill with fixed cast time>

A sword imbued with the will to win, that grants mighty power

P. Atk. +20%

P. Skill Power +15%

P. Skill Critical Rate +20%

P. Skill Critical Damage +20%

P. Skill Damage +10%

Shock Atk. Rate +10%

Imprisonment Atk. Rate +10%

Max HP +10%

Max HP +2500

Atk. Spd. +20%

Speed +10

 

Temporarily enhances the following skills:

Blade Wave → Blade Wave - Challenger

Triple Slash → Triple Slash - Master

Slashing Blades → Slashing Blades - Master

Cooldown: 1 min.

Skill Duration: 20 min.

Blade Assault

Available only while transformed into Challenger: Master

 

Attacks the target with a blade imbued with the power of destruction

If the target is too far, charges to them and attacks

 

Attacks the target twice. Power 12,000

Ignores 20% of the target's defense

Critical

For 10 sec., applies the following debuff to the target:

Imprisonment Resistance -20%

With a certain chance, applies the following debuff to surrounding enemies for 5 sec.:

Received AoE Skill Damage +10%

 

Fixed number of attacks: 1

 

Killing the target with Blade Assault reduces the skill's cooldown

When the target is killed, the skill can be used consecutively for 3 sec.

(Max 2 times)

 

Cooldown: 1 min.

Slashing Blades - Master ★★★

Attacks the enemy twice with 3772 power

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

PvP: attacks up to 8 targets

PvE: attacks up to 8 targets

Cooldown: 5 sec.

Triple Slash - Master

Attacks the enemy with 1873 power

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

Range: 150

Cooldown: 1 sec.

Final Secret: Dual Weapons ★★★

Upgraded Final Secret skill.

P. Skill Power +10%

Damage +15%

Max HP +2000

Bow Resistance +60%

M. Damage Resistance +60%

Speed +20

Tough Body: Dual Weapons ★★

Upgraded Tough Body skill

P. Def. +2000

M. Def. +2000

Debuff/ Anomaly Resistance +30%

Buff Cancel Resistance +30%

Skill Evasion +30%

Received AoE Skill Damage -10%

Replaces the  Dual Weapon Defense skill

Blade Rush ★★

Upgraded Rush skill

<Rush skill>

Attacks the enemy with 4000 power

Ignores Shield Defense

Ignores 5% of the target's defense

Critical

Ultimate Rising Attack ★

<Changing skill>

Damage depends on the distance to the target

For 5 sec., the target's P. Def. -30%

 

Short

Attacks the target. Power 7401

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

 

Mid

Attacks the target. Power 6660

Ignores Shield Defense

Ignores 15% of the target's defense

Critical

 

Long

Attacks the target. Power 6290

Ignores Shield Defense

Ignores 10% of the target's defense

Critical

 

Replaces the  Rising Attack Amazing Rising Attack Blade Rage Amazing Rising Attack Mastery skills

Indestructible Blade ★

Upgraded Indestructible Sound skill

<Imprisonment skill>

Attacks the target. Power 2000

Critical

Applies Imprisonment for 5 sec.

Imprisoned targets cannot move, attack, teleport, use skills, recover HP/ MP/ CP

Imprisoned targets can only be attacked by the Duelist; with a certain chance, removes Imprisonment on attack

Battle Heart

Momentarily recovers 35% of Max HP

Momentarily recovers 1000 CP

Max HP +35%

 

Replaces the  Battle Roar Braveheart skills

 

There are some additions and changes in Duelists' skills enchantment:

  Skill Description
Blade Wave

+1: Number of targets is increased: 7 → 8.

+2: Cooldown is decreased: 30 sec. → 20 sec.

Number of targets is increased: 8 → 9.

+3: Cooldown is decreased: 20 sec. → 10 sec.

Number of targets is increased: 9 → 10

Blade Wave - Challenger

+1: Number of targets is increased: 9 → 10.

+2: Cooldown is decreased: 30 sec. → 20 sec.

Number of targets is increased: 10 → 11.

+3: Cooldown is decreased: 20 sec. → 10 sec.

Number of targets is increased: 11 → 12

Blade Spirit

+1: P. Atk. and Max HP +500

P. Skill Critical Rate +3%

Damage +2%

+2: P. Atk. and Max HP +800

P. Skill Critical Rate +6%

Inflicted Damage +3%

+3: P. Atk. and Max HP +1000

P. Skill Critical Rate +9

Damage +5%

  • Duelists' idle animation has been added.
  • Light Armor Mastery, Heavy Armor Mastery, Lionheart and War Cry skill tooltips now have better formatting.
  • Lionheart and War Cry skill icons have been improved. 

 

Mystic Muse

 

  Skill Description
Ice Spiral

Renamed to Mystic Spiral

 

Decrease INT/ CON replaced by a decrease in one random stat from STR/ INT/ DEX/ WIT/ CON/ MEN

Attack has been changed from a straight line on the target to a circular area with the target in the center

Enchant Effects (for Skill Level 3):

  • +1: increases power (up to 262), reduces cast time, improves debuff effect (-7 of random stat for 5 sec.), increases area, consumes 3 Spirit Ores
  • +2: increases power (up to 262), reduces cast time, improves debuff effect (-12 of random stat for 5 sec.), non-fixed cooldown, consumes 5 Spirit Ores
  • +3: increases power (up to 262), reduces cast time, improves debuff effect (-20 of random stat for 5 sec.), increases quantity of attacks (up to 2), consumes 10 Spirit Ores
Water Explosion

Renamed to Mystic Explosion

 

Reduced Cast Time to 3 sec.

 

Skill Relic +3 upgrade skill to Mystic Explosion: Relic

Faery Shield

M. Atk. +200

M. Skill Cooldown -4%

Knockback Atk. Rate +30%

Blocks 70% of damage

For the remainder of inflicted damage MP is consumed instead of HP

The effect is cancelled when MP reaches 0

Recovers 30% of Max MP

Received PvP Damage -30% for 3 sec. [After MP Recovery]

 

M. Skill MP Consumption +400%

Magic Circle

Added effects at each level of the circle:

  • M. Atk. +300/ +500/ +700/ +1000
  • M. Skill Critical Rate +1%/ +2%/ +3%/ +5%
  • M. Skill Critical Damage +1%/ +2%/ +3%/ +5%
Mighty Children of Eva

Enchant Effect:

  • +1: Increase M. Atk. (+350), M. Skill Critical Damage/ Rate (+12%/ +45)
  • +2: Increase M. Atk. (+550), M. Skill Critical Damage/ Rate (+19%/ +50), Knockback Atk. Rate (+10%)
  • +3: Increase M. Atk. (+750), M. Skill Critical Damage/ Rate (+26%/ +55), Knockback Atk. Rate (+20%)
Hydro Blast Reduced Cast Time to 3 sec.
Aqua Splash Reduced Cast Time to 3 sec.
Mystic Meteor: Master ★★★★

Upgraded Meteor skill

<Skill with fixed cooldown>

 

Decreases CP of the target and nearby enemies for 50%

Deals magic damage with power 417. With some chance of knockback the targets.

 

Applies to the enemy Mystic Frost (Duration: 5 sec.)

M.Def. -30%

Received M.Skill Critical Rate +10%

 

Applies the effect on himself Mystic Pride (Duration: 10 sec.)

M. Skill Range +200

PvP Damage +30%

When skills are used with some chance there is a drop of a small meteorites(attacking/debuff/anomaly)

 

This is followed by falling meteorite fragments and a giant tsunami. Hits 3 times:

  • Meteor Fragments: Deals magic damage with power 417. Number of hits - 2
  • Giant Tsunami: Dealt magic damage with power 438. Number of hits - 1

 

Enemies with a debuff/ anomaly applied take additional damage, from any of the above attacks

Mystic Freeze ★★★

Deals magic damage with power 231

 

Around the target creates Frozen Area (Duration: 5 sec.)

Frozen Area changes the climate in a certain area to extreme cold, causing enemies to fall into a state of freezing cold

 

Freezing Сold (Duration: 3 sec.)

Paralysis/ Suppression/ Sleep Resistance -30%

PvE: M.Def. -10%

PvP: Speed -90%. Does not allow to use skills with rush effect

Rappel ★★

Teleports backwards and, with a certain chance, knocks the target down.

 

M. Skill Range +300 for 5 sec. (Does not apply when Mystic Pride is active)

Winter Shackle ★★

<Suppression skill>

 

After binding with extreme cold and slowing down, you can't move.

Supression Duration: 3 sec.

 

Replaces the  Wind Shackle skill

Winter's Dream ★★

Lv. 1-6: is identical to Heavy Sleep

 

Lv. 7 (90 character level): consumes 3 Spirit Ores. Cooldown time: 20 sec. Range: 700. Duration: 5 сек.

 

<Sleep skill>

Inflicts deep sleep on the target

For some time the target can't wake up even if hit

Even then, the target's sleep is not canceled immediately after taking damage, and the chance of the target being canceled increases with each hit

Replaces the Heavy Sleep skill

Winter Icicle ★

<Paralyzing Skill>

Inflicts magic damage on the enemy with 201 power. Paralyzes the enemy for 3 sec.

 

Replaces the Blizzard skill

Winter Skin ★

Lv. 1 (82 character level): Reflects 12% of the received damage. Max HP +600, P. Def. +600

 

Lv. 2 (86 character level): Reflects 15% of the received damage. Max HP +750, P. Def. +750, Speed +10

 

If you take damage, applies Freeze to the target that attacked you with a certain chance:

Frost (Duration: 3 sec.)

Paralyzes with cold energy

 

Replaces the Freezing Skin skill

Relic ★

Paralysis Atk. Rate +8%, Sleep Atk. Rate +4%, Max HP/ MP +1000

When using robes MP Recovery Rate +3

 

Enchant Effect:

  • +1: Increase Paralysis Atk. Rate up to 10%/ Sleep Atk. Rate up to 6%, Max HP/ MP up to 2000, MP Recovery Rate up to 4
  • +2: Increase Paralysis Atk. Rate up to 12%/ Sleep Atk. Rate up to 8%, Max HP/ MP up to 3000, MP Recovery Rate up to 5
  • +3: Increase Paralysis Atk. Rate up to 16%/ Sleep Atk. Rate up to 12%, Max HP/ MP up to 5000, MP Recovery Rate up to 6, upgrade Water Explosion to Water Explosion: Relic

 

 Water Explosion: Relic

Deals two magic strikes with 291 power. Enemies with a debuff/ anomaly applied take additional damage

Mystic Mastery ★

When using a magic blunt/ sword with robes:

 

Lv. 1 (78 character level): M. Atk. +400, M. Skill Power +4%

 

Lv. 2 (83 character level): M. Atk. +400, M. Skill Power +4%, Max HP +400, P. Def. +400, Debuff/ Anomaly Resistance +4%, Received AoE Skill Damage -7%

 

Lv. 3 (87 character level): M. Atk. +400, M. Skill Power +4%, Max HP +400, P. Def. +400, Debuff/ Anomaly Resistance +4%, Received AoE Skill Damage -7%

Grants Additional effects are affected by Max MP:

  • <MP 10 000-14 999> - M. Atk. +500
  • <MP 15 000-19 999> - M. Atk. +500, M. Skill Power +1%
  • <MP 20 000-29 999> - M. Atk. +500, M. Skill Power +2%
  • <MP 30 000-39 999> - M. Atk. +500, M. Skill Power +3%
  • <MP 40 000+> - M. Atk. +4%, M. Skill Power +4%

 

Lv. 4 (90 character level): M. Atk. +400, M. Skill Power +4%, Max HP +400, P. Def. +400, Debuff/ Anomaly Resistance +4%, Received AoE Skill Damage -7%

Grants Additional effects are affected by Max MP:

  • <MP 10 000-14 999> - M. Atk. +500
  • <MP 15 000-19 999> - M. Atk. +500, M. Skill Power +1%
  • <MP 20 000-29 999> - M. Atk. +500, M. Skill Power +2%
  • <MP 30 000-39 999> - M. Atk. +500, M. Skill Power +3%
  • <MP 40 000+> - M. Atk. +4%, M. Skill Power +4%

Recovers 2% of Max MP when killing an enemy character (Cooldown: 5 sec.)

 

Titan

 

  Skill Description
Titanic Break Increased skill range: 70 → 200
Demolition Formula

Increased range and number of attacks of the enchanted skill

 

Enchant Value +2

1 time → 2 times

 

Enchant Value +3

1 time → 2 times + 1 time with a certain chance

Increased range: 40 → 200

Giant's Ring Increased number of hits of the Giant's Ring skill that is triggered with a certain chance after using the  Titanic Sweep skill: 2 times → 3 times

 

 

Rogues

 

  Skill Description
Rogue's Armor Mastery

When using light armor, P. Def. is increased.

Lv. 1: 20 → 150

Lv. 12: 130 → 520

 

Skill Power effect added:

Lv. 1: +1%

Lv. 12: +5%

 

Skill max level: 12 → 18.

 

Other Skill Changes

1. From now on Constraint skill used by Assassin affects the following skills as well: Flame Arrow Rain, Water Arrow Rain, Storm Arrow Rain, Flame Piercing, Water Piercing, Storm Piercing.

2. Legendary Archer: Master, Sniping Focus, Moonlight Hurricane, Fatal Bow, Challenger: Master, Blade Assault have been added to the list of effects that can be removed by Dark Disruption skill used by Shillien Saint with a certain chance.

3. Shillien Saint's skills Shillien's Stigma and Shillien's Mass Stigma now have Melee Weapon Resistance stat instead of All Weapon Resistance.

4. Now some AoE skills can activate triggered skills.

5. Names of skills triggered by using Armor of Protection have been changed.

  Item Before Now
Gaiters of Protection Damage Limit Defense: Damage Limit
Leather Leggings of Protection Critical Damage Defense Defense: Critical Damage
Stockings of Protection Defense Shield Defense: Barrier
Shield of Protection Defense Mode Defense: Wellbeing
Sigil of Protection Defense Curse Defense: Curse
Helmet of Protection Critical Rate Defense Defense: Critical Rate
Gauntlets of Protection Power Defense Defense: Power
Boots of Protection Debuff Defense Defense: Debuffs

6. Some class skills, that have their own HP and can be triggered several times to protect the character, are now united by the term Barrier.

  Skill name Class
Phoenix Shield Phoenix Knight
Shelter Eva's Templar
Ogre Nature Grand Khavatari
Pa'agrio's Barrier Dominator
Shield of Unity Doomcryer
Protective Shield Hierophant

7. Some special triggered item skills, that have their own HP and can be triggered several times to protect the character, are now united by the term Barrier.

Skill name Items
Arcane Barrier Triggered skill available after circlet augmenting
Dragon's Protection Blessed Dragon Belt triggered skill
Beryl - Barrier Beryl triggered skill
Flame Shield Flaming Tunic triggered skill
Defense: Barrier Stockings of Protection triggered skill

8. When using the Mortal Piercing skill, Ghost Hunter can cancel the target's received damage limit effect with a 30% chance.

9. Blessed bow property "Arrows do not consume MP" has been replaced by the "P. Skill MP Consumption -1%".

10. Added description of the effects that can ignore skills that deal fixed damage.

  • Skills with fixed damage ignore enemy's barriers and CP.
  • Skills with fixed damage triggered by using Weapon of Immortality and Death Knight's Flame Sword ignore barriers, CP and enemy's received damage limit.

11. Fixed a bug that made the target invincible to some Duelist's skills, if that target was affected by Imprisonment applied by Indestructible Blade.

12. Information about the inability to do anything when Imprisonment effect is active has been added to the Indestructible Seal skill tooltip.

13. Duelist's Challenger skill level is no longer displayed.

14. Fixed a bug that caused Deadly Pull Lv. 1 skill effect used by Death Knight class to be different from the one stated in the tooltip.

 

Items

 Wild Wind Helmet

1. There is a new armor called Wild Wind Helmet (A-grade).

  • Wild Wind Helmet effects of every enchant value are listed below:
Enchant Value Base Stat Enchant Effect
0 P. Def. 110 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3000
M. Def. +3000
1 P. Def. 114 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +0.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3300
M. Def. +3300
2 P. Def. 118 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +1%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3600
M. Def. +3600
3 P. Def. 122 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +1.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +3900
M. Def. +3900
4 P. Def. 131 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +2%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 1%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +4200
M. Def. +4200
5 P. Def. 140 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +3%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 3%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +5000
M. Def. +5000
6 P. Def. 149 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +4.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 6%
Duration: 3 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +6000
M. Def. +6000
7 P. Def. 158 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +6%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 7%
Duration: 4 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +7000
M. Def. +7000
8 P. Def. 167 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +7.5%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 8%
Duration: 5 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +8000
M. Def. +8000
9 P. Def. 176 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +9%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 9%
Duration: 5 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +9000
M. Def. +9000
10 P. Def. 185 <Base effect>
P. Atk. +10%
M. Atk. +10%
Damage +8%
Skill Power +12%

<Special effect>
Tempest Protection
With a certain chance, applies a buff when hit.
Trigger rate: 10%
Duration: 5 sec.
Trigger cooldown: 10 sec.
Effect:
P. Def. +10,000

 

 Ferion's Necklace

1. Added a new rare accessory called Ferion's Necklace.

  • Ferion's Necklace can be enchanted up to +6. The following effects depend on the enchant value of the Necklace.
Enchant Value M. Def. Enchant Effect
0 107

Max MP +30

P. Atk. +300

M. Atk. +300

P. Def. +500

M. Def. +500

Skill Cooldown -5%

1 108

Max MP +36

P. Atk. +600

M. Atk. +600

P. Def. +1000

M. Def. +1000

Skill Cooldown -6%

2 109

Max MP +50

P. Atk. +900

M. Atk. +900

P. Def. +1500

M. Def. +1500

Skill Power +5%

Skill Cooldown -8%

3 110

Max MP +65

P. Atk. +1200

M. Atk. +1200

P. Def. +2000

M. Def. +2000

Skill Power +10%

Skill Cooldown -10%

Imprisonment Atk. Rate +5%

Imprisonment +5%

4 113

Max MP +90

Max HP +1000

P. Atk. +1500

M. Atk. +1500

P. Def. +3000

M. Def. +3000

Skill Power +15%

Skill Cooldown -12%

Imprisonment Atk. Rate +10%

Shock Atk. Rate +10%

Imprisonment Resistance +10%

5 116

Max MP +120

Max HP +3000

P. Atk. +2000

M. Atk. +2000

P. Def. +4000

M. Def. +4000

Skill Power +20%

Skill Cooldown -15%

Imprisonment Atk. Rate +15%

Shock Atk. Rate +15%

Imprisonment Resistance +15%

<Ferion's Power Lv. 1>

6 119

Max MP +150

Max HP +5000

P. Atk. +3000

M. Atk. +3000

P. Def. +5000

M. Def. +5000

Skill Power +25%

Skill Cooldown -18%

Imprisonment Atk. Rate +20%

Shock Atk. Rate +20%

Imprisonment Resistance +20%

<Ferion's Power Lv. 2>

  • Ferion's Power skill is added starting from +5.
Enchant Value Effect
5

<Ferion's Power Lv. 1>

For 3 sec., suppresses the target on attack.

Atk. Spd. is 300.

Casting Spd. is 300.

Speed is 100.

(Trigger rate: 2% / Trigger cooldown: 60 sec.)

6

<Ferion's Power Lv. 2>

For 3 sec., suppresses the target on attack.

Atk. Spd. is 300.

Casting Spd. is 300.

Speed is 100.

(Trigger rate: 5% / Trigger cooldown: 60 sec.)

  • Ferion's Necklace will be available during time-limited offers in the future.

 

Boss Dolls

1. Raised the max level of boss dolls from Lv.5 to Lv. 6.

  • Doll Lv. 6 can be obtained through compounding of two dolls Lv. 5.

2. The effects of the new dolls are described below.

Doll Effect
 Queen Ant Doll Lv. 6

<Queen Ant Doll's Sorcery Lv. 6>

P. Atk. +20%

P. Critical Damage +20%

P. Skill Critical Damage +20%

Max HP +20%

 Baium Doll Lv. 6

<Baium Doll's Sorcery Lv. 6>

Skill Cooldown -5%

P. Def. +25%

M. Def. +25%

Silence Resistance +45%

Fear Resistance +45%

Paralysis Resistance +30%

Knockback Resistance +30%

Pull Resistance +30%

Shock Resistance +20%

Suppression Resistance +10%

Imprisonment Resistance +10%

Acquired XP/ SP +5%

 Orfen Doll Lv. 6

<Orfen Doll's Sorcery Lv. 6>

M. Atk. +25%

M. Skill Critical Damage +25%

Max MP +25%

Melee Weapon Resistance +5%

 Zaken Doll Lv. 6

<Zaken Doll's Sorcery Lv. 6>

Skill Critical Rate +100

Skill Critical Damage +350

HP Recovery Potions' Effect +200

Acquired XP/ SP +5%

Absorbs 3% of inflicted damage as HP (with a certain chance).

 Core Doll Lv. 6

<Core Doll's Sorcery Lv. 6>

Received Skill Critical Damage -25%

Received Skill Critical Rate -20%

Shock Resistance +35%

Sleep Resistance +35%

Knockback Resistance +25%

Paralysis Resistance +25%

 Frintezza Doll Lv. 6

<Frintezza Doll's Sorcery Lv. 6>

STR+4

INT+4

DEX+4

WIT+4

CON+4

MEN+4

Skill Power +10%

Atk. Spd. +130

Casting Spd. +130

Speed +6

Acquired XP/ SP +5%

 Antharas Doll Lv. 6

<Antharas Doll's Sorcery Lv. 6>

CON +6

MEN +6

Received damage -25%

Knockback Resistance +30%

Shock Resistance +30%

Pull Resistance +30%

Imprisonment Resistance +30%

Soulshot Damage Resistance +20%

Spiritshot Damage Resistance +20%

Received PvP damage +2%

Acquired XP/ SP +5%

 Behemoth Doll Lv. 6

<Behemoth Doll's Sorcery Lv. 6>

Damage decrease ignore +700

Skill Critical Damage +25%

Hold Resistance +30%

Received PvP damage -2%

Acquired XP/ SP +5%

 Glakias Doll Lv. 6

<Glakias Doll's Sorcery Lv. 6>

All Weapon P. Atk. +50

All Weapon M. Atk. +50

Soulshot damage +20%

Spiritshot Damage +20%

PvP damage +2%

Acquired XP/ SP +5%

Recovers 500 MP on basic attacks and attack skills.

(Trigger rate: 30% / Trigger cooldown: 30 sec.)

 Andreas van Halter Doll Lv. 6

<Andreas van Halter Doll's Sorcery Lv. 6>

P. Atk. +5000

M. Atk. +5000

Received Skill Critical Rate -15%

Received Skill Critical Damage -15%

Received AoE Skill Damage -5%

Received AoE Skill Damage -1000

PvP damage +2%

Acquired XP/ SP +5%

3. Behemoth Doll's effects have been changed:

  • Lv. 4: Hold Resistance +20% → +22%
  • Lv. 5: Hold Resistance +20% → +25%

 

Soul Crystals

1. New soul crystals have been added:  Aden's Transcendent Soul Crystal - Weapon and  Aden's Transcendent Soul Crystal - Armor.

  • They can be obtained through compounding of Transcendent Upgrade Stone with Aden's Soul Crystal Lv. 20 - Weapon and Aden's Soul Crystal Lv. 20 - Armor.
  • You can increase the level of the Transcendent Soul Crystal by compounding it.
  • The new soul crystals have the following properties.

Aden's Transcendent Soul Crystal - Weapon

Soul Crystal property Lv. 1 Lv. 2 Lv. 3 Lv. 4
Health Boost Max HP +33% Max HP +33% Max HP +33% Max HP +33%
Max HP +1000 Max HP +2000 Max HP +3000 Max HP +4000
  HP Recovery Potions' Effect +100 HP Recovery Potions' Effect +200 HP Recovery Potions' Effect +300
Physical Attack P. Atk. +2000 P. Atk. +3000 P. Atk. +4000 P. Atk. +5000
Magic Attack M. Atk. +2000 M. Atk. +3000 M. Atk. +4000 M. Atk. +5000
Movement Speed Speed +15 Speed +15 Speed +15 Speed +15
  Skill Cooldown -1% Skill Cooldown -2% Skill Cooldown -3%

P. Skill

Critical Rate

P. Skill Critical Rate +12% P. Skill Critical Rate +12% P. Skill Critical Rate +13% P. Skill Critical Rate +14%
  Soulshot damage +2% Soulshot damage +3% Soulshot damage +4%

M. Skill

Critical Rate

M. Skill Critical Rate +22% M. Skill Critical Rate +22% M. Skill Critical Rate +23% M. Skill Critical Rate +24%
  Spiritshot damage +2% Spiritshot damage +3% Spiritshot damage +4%

P. Skill

Critical Damage

P. Skill Critical Damage +5% P. Skill Critical Damage +5.5% P. Skill Critical Damage +6% P. Skill Critical Damage +6.5%

M. Skill

Critical Damage

M. Skill Critical Damage +5% M. Skill Critical Damage +5.5% M. Skill Critical Damage +6% M. Skill Critical Damage +6.5%
Shock Attack Applies Shock with a certain chance Applies Shock with a certain chance Applies Shock with a certain chance Applies Shock with a certain chance
Shock Atk. Rate +20% Shock Atk. Rate +25% Shock Atk. Rate +30% Shock Atk. Rate +35%
Hold Attack With a certain chance, inflicts Hold on the target With a certain chance, inflicts Hold on the target With a certain chance, inflicts Hold on the target With a certain chance, inflicts Hold on the target
Hold Atk. Rate +20% Hold Atk. Rate +25% Hold Atk. Rate +30% Hold Atk. Rate +35%
Knockback Attack Knocks back with a certain chance Knocks back with a certain chance Knocks back with a certain chance Knocks back with a certain chance
Knockback Atk. Rate +20% Knockback Atk. Rate +25% Knockback Atk. Rate +30% Knockback Atk. Rate +35%

Aden's Transcendent Soul Crystal - Armor

Soul Crystal property Lv. 1 Lv. 2 Lv. 3 Lv. 4
Shock Defense P./ M. Def. +600 P./ M. Def. +800 P./ M. Def. +1000 P./ M. Def. +1200
Shock Resistance +2% Shock Resistance +3% Shock Resistance +4% Shock Resistance +5%
  Damage decrease -50 Damage decrease -100 Damage decrease -150
Hold Defense P./ M. Def. +600 P./ M. Def. +800 P./ M. Def. +1000 P./ M. Def. +1200
Hold Resistance +2% Hold Resistance +3% Hold Resistance +4% Hold Resistance +5%
  Damage decrease -50 Damage decrease -100 Damage decrease -150
Knockback Defense P./ M. Def. +600 P./ M. Def. +800 P./ M. Def. +1000 P./ M. Def. +1200
Knockback Resistance +2% Knockback Resistance +3% Knockback Resistance +4% Knockback Resistance +5%
  Damage decrease -50 Damage decrease -100 Damage decrease -150
  • The fees for the insertion, reinsertion and extraction of the new Soul Crystals are listed below.
Soul Crystal Level Item used Quantity   Item used
      1st slot insertion

2nd slot insertion

and reinsertion

 
Aden's Transcendent Soul Crystal 1 A-grade Gemstone 50 100 A-grade Gemstone
2 100 200
3 150 300
4 200 400
5 300 600

 

Other Item Changes

1. Cooldown of the Core's Blessing skill, available when equipped with the Ring of Core enchanted to +2 or higher, decreased from 2 to 1 min.

2. The total number of Soulshots and Blessed Spiritshots used by the Frost Lord's Weapon and Aztacan's Oracle Scepter has been reduced.

3. Changed the Absolute Zero skill effect triggered by Frost Lord's Dual Swords.

Effect (before) Effect (now)

Hits once when triggered, when hold effect is over, deals one additional blow.

Hits twice when triggered, when hold effect is over, deals two additional blows.

4. The information about two same items' effects not being stacked has been made more clear in the tooltips.

Items    
Earring Ring Jewel
Talisman Agathion Doll

5. From now on when you equip a weapon with appearance changed, (e.g., by using an Appearance Stone: Emerald Weapon), the effect corresponding to that weapon type is displayed near the character's right hand.

  • When you equip Frost Lord's Weapon with changed appearance, blue glowing effect will be displayed near the character's right hand.
  • When you equip Boss Weapon with changed appearance, red glowing effect will be displayed near the character's right hand.
  • If the appearance of the equipped weapon has not been changed, the effect is not displayed.

 

Hunting Zones

Fairy-invaded Lands

1. Added a new hunting zone called Fairy-invaded Lands.

  • You can get to the Fairy-invaded Lands through Gludin section in the Teleportation menu.
  • Talk to NPC Triadin in the teleport zone to learn more about the hunting zone or teleport there.
  • The following monsters appear in the Fairy-invaded Lands hunting zone.
Type Common monsters Strong field monsters
Lower part Fairy Rogue Guardian of the Invaded Lands Lycaria
Fairy Mystic ​Lycaria's Familiar Spirit
Fairy Impaler
Fairy Shaman
Fairy Archons titled Lycaria's Kin
Upper part Elder Fairy Rogue Guardian of the Invaded Lands Lyansus
Elder Fairy Mystic Lyansus' Familiar Spirit
Elder Fairy Impaler
Elder Fairy Shaman
Lyansus' Kin Elder Archon
  • When Archon's health drops to a certain level, 2 monsters appear.

 

Other Hunting Zone Changes

1. Package: Armor Diagram has been added to the rewards obtained for killing monsters at Morgos' Military Base and in the Xilenos Fortress.

2. High level monsters have been added to Dragon Valley (east), Northern Plains of the Lizardmen and Sel Mahum Base hunting zones.

Hunting zones Recommended level
Dragon Valley (east) 82
Melat Lizardmen Lands 87
Tayga Camp 88
  • The following high level monsters have been added.
Nearest town Hunting zones Fee (adena)
Giran Dragon Valley (east) 18,000
Oren Melat Lizardmen Lands 24,000
Gludin Tayga Camp 24,000

3. Improved the stats of Dragon monsters that appear in the Dragon Valley (east) hunting zones on weekends. Rewards for killing monsters have also changed.

 

Collections

1. Added 1 new collection.

Category Collection name Collection effect Required items
Defense Sacrificial Fire and Ice Imprisonment Resistance +1%, received damage -1%, Max HP +500

Behemoth Doll Lv. 1

Glakias Doll Lv. 1

Andreas van Halter Doll Lv. 1

 

Missions

New missions 

1. New mission have been added.

Mission name Required level Requirements Completion reward Limit
Assault on Celestial Tower Lv. 90+

Kill 300 monsters in Celestial Tower.

– Ancient Adena x350

– Angel Wing Feather x120

Once a day per account
Assault on Celestial Tower Lv. 90+

Kill 1200 monsters in Celestial Tower.

– Ancient Adena x2000

– Angel Wing Feather x50

Once a week per character

 

Special Craft

1. Accessories section in the special craft menu has been renamed to Armor and Accessories.

2. There is a new special armor called Package: Wild Wind Helmet in the Armor and Accessories section of the special craft.

Item to create Crafting fee

Package: Wild Wind Helmet [Sealed] x1 (2%)

[OR]

Refined Crystal x1 (98%)

Armor Diagram [Sealed] x1 

Refined Crystal x50

200,000,000 adena

  • Items you get from Package: Wild Wind Helmet [Sealed] can be sold.

3. Refined Crystals have been added to the Misc section of the special craft.

Item to create      Crafting fee    
Refined Crystal [Sealed] x1 (100%) A-grade Crystal x360 1,000,000 adena
Refined Crystal [Sealed] x1 (100%) B-grade Crystal x1000 1,000,000 adena
Refined Crystal [Sealed] x1 (100%) C-grade Crystal x3000 1,000,000 adena
Refined Crystal [Sealed] x1 (100%) D-grade Crystal x14,000 1,000,000 adena

 

UI

1. If someone is killed when fighting members of a hostile clan, information on the killer and the killed will be displayed in the right part of the screen.

2. When 20, 50 or 100 members of a hostile clan are killed in a row, information on the kill streak is displayed in the middle of the screen.

— If a character dies or fails to kill a member of a hostile clan within 20 minutes, the kill streak counter is reset.

3. A kill streak sign replaces a hostile clan sign over the head of a character who completes a streak of kills.

4. If a character with a kill streak sign is killed, a message notifying about the streak of kills being interrupted is displayed in the middle of the screen.

5. The inventory now has the Time limit tab where only the time-limited items are stored.

6. Some teleport categories have been changed.

  • Goddard Castle's Warcamp teleport has been deleted.
Teleport Name     Category    Price
Special content Special content 1000 adena
Road to Orc Fortress Special content → Hunting Zones 1000 adena
Giran Castle's Warcamp Special content → Hunting Zones 770 adena
Road to Balok Battleground Special content → Hunting Zones 1000 adena

7. There is a new function that allows you to use Whisper (private message) by clicking on the word bubble in the chat window.

8. Now when calculating the expected weight in the shop/ warehouse the percentage is displayed as well.

9. The amount of Ancient Adena is no longer displayed on its icon in the inventory.

10. Changed the format of notification that appears when acquiring an item in the special craft.

11. Changed the background color of items that can be obtained through the special craft.

12. The display of completed one-time additional/ special quests in the quest window has been improved.

13. Icon next to the character's name is no longer displayed in the chat window, when the character is in the Mercenary mode.

14. "To learn more, check the 'World zone' section in the sidebar of the Special Zones UI" phrase has been added to the descriptions of missions being completed in special hunting zones.

15. Information about help request sender is no longer displayed in the Revenge window.

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